Mark Franz is a designer, artist, and educator whose exhibitions and primary research projects involve the creation of interactive installations that reflect on issues of violence, dislocation, and other social constructions important in contemporary cultures. This work has been exhibited at venues including the PhxArtcade in conjunction with The Smithsonian American Art Museum’s Art of Video Games presented by the Phoenix Art Museum in Phoenix, AZ and at the Blank Arcade: Games out of Joint at the Leuphana Centre for Digital Cultures, Luneburg, Germany. Franz’s secondary research involves creating custom hardware and software for audiovisual performance and installation, and references the art historical current of visual music commonly discussed as part of animation history. This work has been exhibited at Pixelerations at the Rhode Island School of Design and Brown University in Providence, RI, the Sydney Non-Objective Sound Program at the SNO gallery in Sydney, Australia, and the New World Symphony in Miami, FL. As an Assistant Professor, in the School of Art + Design, Franz teaches courses in Graphic Design, New Media, Visual Systems, and Interaction Design.